This video explains how to use the new support structure generator in meshmixer 2.0. This tool is used to generate a branching tree structure to support overhangs in 3D printing.
State-of-the-art PC software for working with triangle meshes
What's new in this version:
Meshmixer 3.5
Bug fixes:
- removed update notification
Meshmixer 3.4
- added ViewCube! See mmmanual.com/viewcube for more information.
- added support for the 3MF file format. 3MF is an XML-based data format — human-readable compressed XML — that includes definitions for data related to 3D manufacturing, including third-party extensibility for custom data. Learn more about 3MF here: https://3mf.io/what-is-3mf/.
Bug fixes:
- added more fixes for crashes and bugs due to the outdated graphics card drivers
- added a fix for Macs with retina displays
Meshmixer 3.3
Big changes in this release:
- Redesigned the entire Print workflow. See www.mmmanual.com/printing for details. We have eliminated 3rd party printing services that were not working properly and causing crashes. You can now easily add custom printers and use your printer software to do the actual print, or you can export your model as STL and send it to the 3rd party printing services.
- Implemented Customer Error Report (CER) functionality. A report can now be sent to Autodesk when Meshmixer crashes, which will allow us to debug your issues in a more meaningful way. Please add your comments about how the crash happened.
- Added a hotkey for toggling printer bed rendering
Bug fixes:
- applying Offset to a mesh with boundary
- silent install for Windows
- using '<' and '>' keys for Mac to contract/expand selection
- mesh normal rendering mode now has correct default
Meshmixer 3.2
- fixed startup crashes for certain machines
- fixed the Cancel button for long-running tools
- fixed intermittent mesh disappearing after running Make Solid or Remesh
- NOTE: requires graphics card drivers update
Meshmixer 3.1
- decoupled from 123D
- completed Japanese version of Meshmixer
- reduced install size
- updated hotkey help files
- automatic support for high-DPI displays on Windows
- improvbent to Help menu
- rboved third-party print services that weren't really working anyways
- hotbox improvbent: using Shift+Space will keep the hot box open until you hit escape
- new command line parameter: '--yup', which forces y axis to be the vertical axis, overriding the config setting
- preserve settings for Uniform Scaling, Add Tube
- save support structure generation settings in Overhangs tool as custom Presets
- updated existing analytics functionality
- API scripting improvbents related to C#
- new simplified Print UI/workflow
- ported to Qt5
- sample printer definition included in meshmixer folder, in meshmixerprinters. Copy and edit custom_printers.xml to add your own printers, they appear under Custom in printers panel. You can have multiple printers in the same file. Note that the custom_printers.xml file itself may be replaced by future installers, so put your printer in a copy!
- added read/write support for 3MF file format, with colors and uv-mapped textures
- revamped the Advanced Support properties panel
- improved Thickness analysis, various new parameters and can bake thickness colormap to vertex colors
- Orientation tool now can use print bed as volume constraint (and revamped property panel)
- added support for meters and feet in Units
- Clearance and Deviation now display min/max measured values in panels
- can now assign materials to objects individually. Drag-drop onto background to set scene-level material. Drag-drop onto object to set for object. Hold shift while drag-dropping material to set for all objects in scene.
- added Height Field mode to Fit Primitive
- added resolution control to Fit Primitive
- added Most-Recently-Used files list
- updated Booleans property panel
- added option to discard undo history under Edit/Actions menu
- 'd' hotkey now drops copies in DropSolid tool (only in Create new Object mode)
- added RobustSmooth to Surface Brush
Bug Fixes:
- fixed memory leaks
- fixed opening .MIX files by double clicking in the file browser
- fixed having an odd angle when adding a tube at a pivot point.
- fixed recently used colors and palette in the color picker for Windows.
- fixed picking in Orientation tool.
- fixed 'Send to Makerbot Desktop'
- fixed UI button behavior
- fixed bug in taking screenshots when making part for Meshmix
- fixed screen goes black after exporting an OBJ
- fixed intermittent crash on startup due to a multi-threaded race condition
- fixed file corruption when flipping normal
- fixed screen freezing up when using Analysis-Orientation and Analysis-Layout/Packing
- fixed language selection in the Installer appears to have no effect
- fixed bug reporting functionality
- fixed potential crash in printer settings panel
- fixed a bug in the Mac installer
- fixed 'reverse' arrow in Align tool
- fixed wrong icons displayed in menus
- fixed bug in brush texture menu after importing a new texture
- fixed checkmarks in menu for drawing of boundaries and wireframe
- fixed a bug where overhang menu always forgot Strut Density and Contact Tolerance, as well as not resetting when default settings were applied
- fixed the secondary brush mode, where the secondary brush icon is displayed while painting (i.e. Shift key is pressed)
- prevented Meshmixer from connecting to online print services until requested by the user
- changed Preferences shortcut key to Alt-T in Windows, to match the documentation
- fixed display of EULA and the About Meshmixer text
- updated a certified publisher info in the Windows installer
- can now undo first sculpting stroke without exiting Sculpt tool (finally!)
- improved behavior of Restrict to Groups in sculpting
- can now multi-select files in Import dialog.
- fixed UV issue in Weld Boundaries
- restored Replace property panel
- bugfix for cylinder frame in Fit Primitive
- changed version number in About box to show 3 instead of 11
Meshmixer 3.0
- new Complex objects that contain internal partitions (beta!). Complexes make it easy to design for multi-material 3D printing!!
- Generate Complex tool to create a Complex from face groups
- Split Complex decomposes a Complex into separate solid shells
- new Export mode that automatically decomposes Complex on write
- new Align to Target tool to automatically align meshes in 3D
- new Unwrap tool flattens surface patches
- new SVG Export can export meshes as SVG (edges, colors, etc). Try it with Unwrap!
- new Mesh Query tool for visualizing mesh properties
- new measurement-based scene scaling workflow in Units/Dimensions tool
- new Select Intersecting action in Select tool (double-click on other scene objects)
- new Preserve Group Borders and Project To Target options in Smooth Boundary
- Remesh can now automatically preserve sharp edges
- Make Pattern can now clip to active Target object
- Make Solid updates and new mode to automatically preserve sharp edges (slow!)
- huge Booleans stability improvements
- minor improvements to Transform, Smooth, Replace and Reduce
- export support for SMESH format
- Pivot-drag positioning shortcut can now terminate on any surface in scene
- new unlit-texture shader
- support for Autodesk Screencast
- crazy bugfixes
- tons of UI improvements to indicate disabled/unavailable menus and settings
- lots of [scripting API improvements]
Bug fixes:
- removed update notification
Meshmixer 3.4
- added ViewCube! See mmmanual.com/viewcube for more information.
- added support for the 3MF file format. 3MF is an XML-based data format — human-readable compressed XML — that includes definitions for data related to 3D manufacturing, including third-party extensibility for custom data. Learn more about 3MF here: https://3mf.io/what-is-3mf/.
Bug fixes:
- added more fixes for crashes and bugs due to the outdated graphics card drivers
- added a fix for Macs with retina displays
Meshmixer 3.3
Big changes in this release:
- Redesigned the entire Print workflow. See www.mmmanual.com/printing for details. We have eliminated 3rd party printing services that were not working properly and causing crashes. You can now easily add custom printers and use your printer software to do the actual print, or you can export your model as STL and send it to the 3rd party printing services.
- Implemented Customer Error Report (CER) functionality. A report can now be sent to Autodesk when Meshmixer crashes, which will allow us to debug your issues in a more meaningful way. Please add your comments about how the crash happened.
- Added a hotkey for toggling printer bed rendering
Bug fixes:
- applying Offset to a mesh with boundary
- silent install for Windows
- using '<' and '>' keys for Mac to contract/expand selection
- mesh normal rendering mode now has correct default
Meshmixer 3.2
- fixed startup crashes for certain machines
- fixed the Cancel button for long-running tools
- fixed intermittent mesh disappearing after running Make Solid or Remesh
- NOTE: requires graphics card drivers update
Meshmixer 3.1
- decoupled from 123D
- completed Japanese version of Meshmixer
- reduced install size
- updated hotkey help files
- automatic support for high-DPI displays on Windows
- improvbent to Help menu
- rboved third-party print services that weren't really working anyways
- hotbox improvbent: using Shift+Space will keep the hot box open until you hit escape
- new command line parameter: '--yup', which forces y axis to be the vertical axis, overriding the config setting
- preserve settings for Uniform Scaling, Add Tube
- save support structure generation settings in Overhangs tool as custom Presets
- updated existing analytics functionality
- API scripting improvbents related to C#
- new simplified Print UI/workflow
- ported to Qt5
- sample printer definition included in meshmixer folder, in meshmixerprinters. Copy and edit custom_printers.xml to add your own printers, they appear under Custom in printers panel. You can have multiple printers in the same file. Note that the custom_printers.xml file itself may be replaced by future installers, so put your printer in a copy!
- added read/write support for 3MF file format, with colors and uv-mapped textures
- revamped the Advanced Support properties panel
- improved Thickness analysis, various new parameters and can bake thickness colormap to vertex colors
- Orientation tool now can use print bed as volume constraint (and revamped property panel)
- added support for meters and feet in Units
- Clearance and Deviation now display min/max measured values in panels
- can now assign materials to objects individually. Drag-drop onto background to set scene-level material. Drag-drop onto object to set for object. Hold shift while drag-dropping material to set for all objects in scene.
- added Height Field mode to Fit Primitive
- added resolution control to Fit Primitive
- added Most-Recently-Used files list
- updated Booleans property panel
- added option to discard undo history under Edit/Actions menu
- 'd' hotkey now drops copies in DropSolid tool (only in Create new Object mode)
- added RobustSmooth to Surface Brush
Bug Fixes:
- fixed memory leaks
- fixed opening .MIX files by double clicking in the file browser
- fixed having an odd angle when adding a tube at a pivot point.
- fixed recently used colors and palette in the color picker for Windows.
- fixed picking in Orientation tool.
- fixed 'Send to Makerbot Desktop'
- fixed UI button behavior
- fixed bug in taking screenshots when making part for Meshmix
- fixed screen goes black after exporting an OBJ
- fixed intermittent crash on startup due to a multi-threaded race condition
- fixed file corruption when flipping normal
- fixed screen freezing up when using Analysis-Orientation and Analysis-Layout/Packing
- fixed language selection in the Installer appears to have no effect
- fixed bug reporting functionality
- fixed potential crash in printer settings panel
- fixed a bug in the Mac installer
- fixed 'reverse' arrow in Align tool
- fixed wrong icons displayed in menus
- fixed bug in brush texture menu after importing a new texture
- fixed checkmarks in menu for drawing of boundaries and wireframe
- fixed a bug where overhang menu always forgot Strut Density and Contact Tolerance, as well as not resetting when default settings were applied
- fixed the secondary brush mode, where the secondary brush icon is displayed while painting (i.e. Shift key is pressed)
- prevented Meshmixer from connecting to online print services until requested by the user
- changed Preferences shortcut key to Alt-T in Windows, to match the documentation
- fixed display of EULA and the About Meshmixer text
- updated a certified publisher info in the Windows installer
- can now undo first sculpting stroke without exiting Sculpt tool (finally!)
- improved behavior of Restrict to Groups in sculpting
- can now multi-select files in Import dialog.
- fixed UV issue in Weld Boundaries
- restored Replace property panel
- bugfix for cylinder frame in Fit Primitive
- changed version number in About box to show 3 instead of 11
Meshmixer 3.0
- new Complex objects that contain internal partitions (beta!). Complexes make it easy to design for multi-material 3D printing!!
- Generate Complex tool to create a Complex from face groups
- Split Complex decomposes a Complex into separate solid shells
- new Export mode that automatically decomposes Complex on write
- new Align to Target tool to automatically align meshes in 3D
- new Unwrap tool flattens surface patches
- new SVG Export can export meshes as SVG (edges, colors, etc). Try it with Unwrap!
- new Mesh Query tool for visualizing mesh properties
- new measurement-based scene scaling workflow in Units/Dimensions tool
- new Select Intersecting action in Select tool (double-click on other scene objects)
- new Preserve Group Borders and Project To Target options in Smooth Boundary
- Remesh can now automatically preserve sharp edges
- Make Pattern can now clip to active Target object
- Make Solid updates and new mode to automatically preserve sharp edges (slow!)
- huge Booleans stability improvements
- minor improvements to Transform, Smooth, Replace and Reduce
- export support for SMESH format
- Pivot-drag positioning shortcut can now terminate on any surface in scene
- new unlit-texture shader
- support for Autodesk Screencast
- crazy bugfixes
- tons of UI improvements to indicate disabled/unavailable menus and settings
- lots of [scripting API improvements]
More Popular Software »
Join our mailing list
Stay up to date with latest software releases, news, software discounts, deals and more.
SubscribeWe’ve been working on some awesome new features and improvements for Meshmixer and its is all available for you to download and play with now (for free!). While there’s too much new stuff to describe in detail here, I can tell you that there are some innovative tools for those looking to model for multi-material 3D printing.
While these original tools cater to the needs of those with access to multi-material 3D printers, they also double for some pretty handy modeling tools for those with other intentions than 3D printing.
In fact, another addition to this release is an Unwrap tool...which is a common frustration point for many Makers- unwrapping 3D geometry to be able to lasercut or CNC out of flat material such as aluminum, wood, or fabric.
See the video below for some highlights:
There are lots of odds and ends here that were included based on your feedback…so keep it coming. You can always give it from within the app (click the “Feedback” menu) or email us at [email protected]. Meshmixer is free, so you can't go wrong!
Here’s a comprehensive look at what’s new in Meshmixer 3.0, available for Windows (64, 32bit) and Mac:
- new Complex objects that contain internal partitions (beta!). Complexes make it easy to design for multi-material 3D printing!!
- Generate Complex tool to create a Complex from face groups
- Split Complex decomposes a Complex into separate solid shells
- new Export mode that automatically decomposes Complex on write
- new Align to Target tool to automatically align meshes in 3D
- new Unwrap tool flattens surface patches
- new SVG Export can export meshes as SVG (edges, colors, etc). Try it with Unwrap!
- new Mesh Query tool for visualizing mesh properties
- new measurement-based scene scaling workflow in Units/Dimensions tool
- new Select Intersecting action in Select tool (double-click on other scene objects)
- new Preserve Group Borders and Project To Target options in Smooth Boundary
- Remesh can now automatically preserve sharp edges
- Make Pattern can now clip to active Target object
- Make Solid updates and new mode to automatically preserve sharp edges (slow!)
- huge Booleans stability improvements
- minor improvements to Transform, Smooth, Replace and Reduce
- export support for SMESH format
- Pivot-drag positioning shortcut can now terminate on any surface in scene
- new unlit-texture shader
- support for Autodesk Screencast
- crazy bugfixes
- tons of UI improvements to indicate disabled/unavailable menus and settings
- lots of [scripting API improvements]
- Generate Complex tool to create a Complex from face groups
- Split Complex decomposes a Complex into separate solid shells
- new Export mode that automatically decomposes Complex on write
- new Align to Target tool to automatically align meshes in 3D
- new Unwrap tool flattens surface patches
- new SVG Export can export meshes as SVG (edges, colors, etc). Try it with Unwrap!
- new Mesh Query tool for visualizing mesh properties
- new measurement-based scene scaling workflow in Units/Dimensions tool
- new Select Intersecting action in Select tool (double-click on other scene objects)
- new Preserve Group Borders and Project To Target options in Smooth Boundary
- Remesh can now automatically preserve sharp edges
- Make Pattern can now clip to active Target object
- Make Solid updates and new mode to automatically preserve sharp edges (slow!)
- huge Booleans stability improvements
- minor improvements to Transform, Smooth, Replace and Reduce
- export support for SMESH format
- Pivot-drag positioning shortcut can now terminate on any surface in scene
- new unlit-texture shader
- support for Autodesk Screencast
- crazy bugfixes
- tons of UI improvements to indicate disabled/unavailable menus and settings
- lots of [scripting API improvements]
Have fun!
Source: 123DAPP